inheritance analysis
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assignments/PA4/bad_inherit.cl
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37
assignments/PA4/bad_inherit.cl
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@ -0,0 +1,37 @@
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(* The inheritance analysis has 2 stages, graph construction & cyclic checking.
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it will abort if duplicate or undefined class definitions are found before do cyclic checking *)
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-- uncomment the lines below to get convinced that 1st stage works
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(*
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class DupDef {};
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class DupDef {};
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class DupDef1 {};
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class DupDef1 {};
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class A inherits SCHEISSE{};
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*)
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(*
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class D inherits D {};
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class Cycle1 inherits Cycle2 {};
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class Cycle2 inherits Cycle3 {};
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class Cycle3 inherits Cycle1 {};
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class Cycle4 inherits Cycle3 {};
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*)
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class Ok1{};
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class Ok2_1 inherits Ok1 {};
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class Ok2_2 inherits Ok1 {};
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class Ok3 inherits Ok2_1 {};
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class Ok4 inherits Ok2_2 {};
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class Main inherits IO {
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main(): Object {
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{
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a();
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}
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};
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};
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@ -161,6 +161,9 @@ public:
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}
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Class_ copy_Class_();
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void dump(ostream& stream, int n);
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Symbol get_name() const { return name; }
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Symbol get_parent() const { return parent; }
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Features get_features() const { return features; }
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#ifdef Class__SHARED_EXTRAS
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Class__SHARED_EXTRAS
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@ -1,8 +1,11 @@
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#include <cassert>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <utility>
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#include "cool-tree.h"
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#include "semant.h"
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#include "utilities.h"
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@ -84,9 +87,48 @@ static void initialize_constants(void)
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ClassTable::ClassTable(Classes classes) : semant_errors(0) , error_stream(cerr) {
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install_basic_classes();
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for (auto i = classes->first(); classes->more(i); i = classes->next(i)) {
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auto class_i = static_cast<class__class*>(classes->nth(i));
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if (name_to_node.find(class_i->get_name()) != name_to_node.end()) {
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semant_error(class_i) << "Class `" << class_i->get_name() << "` was previously defined.\n";
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}
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else {
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name_to_node[class_i->get_name()] = new ClassGraphNode(class_i, nullptr);
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// null means we have this class, but not yet build inheritence graph for it
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}
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}
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for (auto i = classes->first(); classes->more(i); i = classes->next(i)) {
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auto class_i = static_cast<class__class*>(classes->nth(i));
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if (name_to_node.find(class_i->get_parent()) == name_to_node.end()) {
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semant_error(class_i) << "Class `" << class_i->get_name() << "` inherits from an undefined class `"
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<< class_i->get_parent() << "`\n";
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}
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else {
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auto class_parent = name_to_node[class_i->get_parent()];
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assert(class_parent != nullptr);
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class_parent->append_child(name_to_node[class_i->get_name()]);
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}
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}
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/* Fill this in */
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if (semant_errors) return;
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// we abort here before check cyclic inheritence if error once occurred
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// In COOL's case, every class could have only one base class
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// One simple judgement is that, if it cannot go up to object, then the class or its ancestor involves in a cycle
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// Thus, we can start from object and mark all reachable nodes, error report those unreachable nodes
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class_root->traverse();
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for (auto i : name_to_node) {
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if (!i.second->reachable()) {
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semant_error(i.second->get_class()) << "Class `" << i.first
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<< "` or its ancestor, is involved in an inheritance cycle.\n";
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}
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}
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if (semant_errors) return;
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if (semant_debug) {
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std::cout << "Class Inheritance Analysis done.\n";
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class_root->traverse(std::cout, 0);
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}
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}
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void ClassTable::install_basic_classes() {
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@ -188,6 +230,23 @@ void ClassTable::install_basic_classes() {
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Str,
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no_expr()))),
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filename);
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auto object_class = static_cast<class__class*>(Object_class);
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auto io_class = static_cast<class__class*>(IO_class);
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auto bool_class = static_cast<class__class*>(Bool_class);
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auto int_class = static_cast<class__class*>(Int_class);
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auto str_class = static_cast<class__class*>(Str_class);
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class_root = new ClassGraphNode(Object_class, nullptr);
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name_to_node[object_class->get_name()] = class_root;
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name_to_node[io_class->get_name()] = class_root->new_child(IO_class);
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name_to_node[int_class->get_name()] = class_root->new_child(Int_class);
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name_to_node[bool_class->get_name()] = class_root->new_child(Bool_class);
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name_to_node[str_class->get_name()] = class_root->new_child(Str_class);
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if (semant_debug) {
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std::cout << "Basic classed installed\n";
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class_root->traverse(std::cout, 0);
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}
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}
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////////////////////////////////////////////////////////////////////
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@ -3,7 +3,11 @@
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#include <assert.h>
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#include <iostream>
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#include <ostream>
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#include <vector>
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#include <map>
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#include "cool-tree.h"
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#include "cool-tree.handcode.h"
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#include "stringtab.h"
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#include "symtab.h"
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#include "list.h"
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@ -19,11 +23,98 @@ typedef ClassTable *ClassTableP;
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// you like: it is only here to provide a container for the supplied
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// methods.
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class ClassGraphNode {
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private:
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ClassGraphNode* parent;
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std::vector<ClassGraphNode*> children;
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Class_ self;
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int mark = 0;
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public:
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// Note that, Class_ = Class__class*, itself is a ptr type, so just use it
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ClassGraphNode(Class_ self_class, ClassGraphNode* parent_class = nullptr) :
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parent(parent_class), self(self_class) { }
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ClassGraphNode(const ClassGraphNode&) = delete;
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ClassGraphNode& operator=(const ClassGraphNode) = delete;
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~ ClassGraphNode() {
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// Long time no C++, god knows if the destructor works or not...
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while (!children.empty()) {
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auto child = children[children.size() - 1];
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children.pop_back();
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assert(child != nullptr);
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delete child;
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}
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}
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/*
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* Create a child node and set child points to child_class
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*/
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ClassGraphNode* new_child(Class_ child_class) {
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for (auto i = children.begin(); i != children.end(); ++ i) {
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if ((*i)->self == child_class) {
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// it is okay to judge class by compare node address
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// because a class cannot be redefined, the AST node is identical
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return *i;
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}
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}
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ClassGraphNode * newnode = new ClassGraphNode(child_class, this);
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children.push_back(newnode);
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return newnode;
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}
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/*
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* Set child_node as this's child, without any memory allocation
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*/
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void append_child(ClassGraphNode * child_node) {
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for (auto i = children.begin(); i != children.end(); ++ i) {
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if ((*i) == child_node) {
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return;
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}
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}
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child_node->parent = this;
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children.push_back(child_node);
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}
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/*
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* traverse and print class name
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*/
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void traverse(std::ostream& stream, int n) const {
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dump_Symbol(stream, n, dynamic_cast<class__class*>(self)->get_name());
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for (auto child: children) {
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child->traverse(stream, n + 2);
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}
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}
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/*
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* traverse and mark all reachable children
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*/
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void traverse() {
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mark = 1;
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for (auto child : children) {
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child->traverse();
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}
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}
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bool reachable() {
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return !(mark == 0);
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}
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Class_ get_class() {
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return self;
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}
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};
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// First we need a tree-like struct to store inheritence relationship
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// Since class doesn't need to be defined before used, I guess first
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class ClassTable {
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private:
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int semant_errors;
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void install_basic_classes();
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ostream& error_stream;
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ClassGraphNode* class_root;
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std::map<Symbol, ClassGraphNode*> name_to_node;
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// again, the correctness of using ptr can be inferred from `Single Copy` of the symbol string
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public:
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ClassTable(Classes);
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