CS143-Lab/assignments/PA5/cgen.cc
2023-03-29 13:33:25 +08:00

890 lines
27 KiB
C++

//**************************************************************
//
// Code generator SKELETON
//
// Read the comments carefully. Make sure to
// initialize the base class tags in
// `CgenClassTable::CgenClassTable'
//
// Add the label for the dispatch tables to
// `IntEntry::code_def'
// `StringEntry::code_def'
// `BoolConst::code_def'
//
// Add code to emit everyting else that is needed
// in `CgenClassTable::code'
//
//
// The files as provided will produce code to begin the code
// segments, declare globals, and emit constants. You must
// fill in the rest.
//
//**************************************************************
#include "cgen.h"
#include "cgen_gc.h"
#include <iostream>
extern void emit_string_constant(ostream &str, char *s);
extern int cgen_debug;
//
// Three symbols from the semantic analyzer (semant.cc) are used.
// If e : No_type, then no code is generated for e.
// Special code is generated for new SELF_TYPE.
// The name "self" also generates code different from other references.
//
//////////////////////////////////////////////////////////////////////
//
// Symbols
//
// For convenience, a large number of symbols are predefined here.
// These symbols include the primitive type and method names, as well
// as fixed names used by the runtime system.
//
//////////////////////////////////////////////////////////////////////
Symbol arg, arg2, Bool, concat, cool_abort, copy, Int, in_int, in_string, IO,
length, Main, main_meth, No_class, No_type, Object, out_int, out_string,
prim_slot, self, SELF_TYPE, Str, str_field, substr, type_name, val;
//
// Initializing the predefined symbols.
//
static void initialize_constants(void) {
arg = idtable.add_string("arg");
arg2 = idtable.add_string("arg2");
Bool = idtable.add_string("Bool");
concat = idtable.add_string("concat");
cool_abort = idtable.add_string("abort");
copy = idtable.add_string("copy");
Int = idtable.add_string("Int");
in_int = idtable.add_string("in_int");
in_string = idtable.add_string("in_string");
IO = idtable.add_string("IO");
length = idtable.add_string("length");
Main = idtable.add_string("Main");
main_meth = idtable.add_string("main");
// _no_class is a symbol that can't be the name of any
// user-defined class.
No_class = idtable.add_string("_no_class");
No_type = idtable.add_string("_no_type");
Object = idtable.add_string("Object");
out_int = idtable.add_string("out_int");
out_string = idtable.add_string("out_string");
prim_slot = idtable.add_string("_prim_slot");
self = idtable.add_string("self");
SELF_TYPE = idtable.add_string("SELF_TYPE");
Str = idtable.add_string("String");
str_field = idtable.add_string("_str_field");
substr = idtable.add_string("substr");
type_name = idtable.add_string("type_name");
val = idtable.add_string("_val");
}
static char *gc_init_names[] = {"_NoGC_Init", "_GenGC_Init", "_ScnGC_Init"};
static char *gc_collect_names[] = {"_NoGC_Collect", "_GenGC_Collect",
"_ScnGC_Collect"};
// BoolConst is a class that implements code generation for operations
// on the two booleans, which are given global names here.
BoolConst falsebool(FALSE);
BoolConst truebool(TRUE);
//*********************************************************
//
// Define method for code generation
//
// This is the method called by the compiler driver
// `cgtest.cc'. cgen takes an `ostream' to which the assembly will be
// emmitted, and it passes this and the class list of the
// code generator tree to the constructor for `CgenClassTable'.
// That constructor performs all of the work of the code
// generator.
//
//*********************************************************
void program_class::cgen(ostream &os) {
// spim wants comments to start with '#'
os << "# start of generated code\n";
initialize_constants();
CgenClassTable *codegen_classtable = new CgenClassTable(classes, os);
os << "\n# end of generated code\n";
}
//////////////////////////////////////////////////////////////////////////////
//
// emit_* procedures
//
// emit_X writes code for operation "X" to the output stream.
// There is an emit_X for each opcode X, as well as emit_ functions
// for generating names according to the naming conventions (see emit.h)
// and calls to support functions defined in the trap handler.
//
// Register names and addresses are passed as strings. See `emit.h'
// for symbolic names you can use to refer to the strings.
//
//////////////////////////////////////////////////////////////////////////////
static void emit_load(char *dest_reg, int offset, char *source_reg,
ostream &s) {
s << LW << dest_reg << " " << offset * WORD_SIZE << "(" << source_reg << ")"
<< endl;
}
static void emit_store(char *source_reg, int offset, char *dest_reg,
ostream &s) {
s << SW << source_reg << " " << offset * WORD_SIZE << "(" << dest_reg << ")"
<< endl;
}
static void emit_load_imm(char *dest_reg, int val, ostream &s) {
s << LI << dest_reg << " " << val << endl;
}
static void emit_load_address(char *dest_reg, char *address, ostream &s) {
s << LA << dest_reg << " " << address << endl;
}
static void emit_partial_load_address(char *dest_reg, ostream &s) {
s << LA << dest_reg << " ";
}
static void emit_load_bool(char *dest, const BoolConst &b, ostream &s) {
emit_partial_load_address(dest, s);
b.code_ref(s);
s << endl;
}
static void emit_load_string(char *dest, StringEntry *str, ostream &s) {
emit_partial_load_address(dest, s);
str->code_ref(s);
s << endl;
}
static void emit_load_int(char *dest, IntEntry *i, ostream &s) {
emit_partial_load_address(dest, s);
i->code_ref(s);
s << endl;
}
static void emit_move(char *dest_reg, char *source_reg, ostream &s) {
s << MOVE << dest_reg << " " << source_reg << endl;
}
static void emit_neg(char *dest, char *src1, ostream &s) {
s << NEG << dest << " " << src1 << endl;
}
static void emit_add(char *dest, char *src1, char *src2, ostream &s) {
s << ADD << dest << " " << src1 << " " << src2 << endl;
}
static void emit_addu(char *dest, char *src1, char *src2, ostream &s) {
s << ADDU << dest << " " << src1 << " " << src2 << endl;
}
static void emit_addiu(char *dest, char *src1, int imm, ostream &s) {
s << ADDIU << dest << " " << src1 << " " << imm << endl;
}
static void emit_div(char *dest, char *src1, char *src2, ostream &s) {
s << DIV << dest << " " << src1 << " " << src2 << endl;
}
static void emit_mul(char *dest, char *src1, char *src2, ostream &s) {
s << MUL << dest << " " << src1 << " " << src2 << endl;
}
static void emit_sub(char *dest, char *src1, char *src2, ostream &s) {
s << SUB << dest << " " << src1 << " " << src2 << endl;
}
static void emit_sll(char *dest, char *src1, int num, ostream &s) {
s << SLL << dest << " " << src1 << " " << num << endl;
}
static void emit_jalr(char *dest, ostream &s) {
s << JALR << "\t" << dest << endl;
}
static void emit_jal(char *address, ostream &s) { s << JAL << address << endl; }
static void emit_return(ostream &s) { s << RET << endl; }
static void emit_gc_assign(ostream &s) { s << JAL << "_GenGC_Assign" << endl; }
static void emit_disptable_ref(Symbol sym, ostream &s) {
s << sym << DISPTAB_SUFFIX;
}
static void emit_init_ref(Symbol sym, ostream &s) {
s << sym << CLASSINIT_SUFFIX;
}
static void emit_label_ref(int l, ostream &s) { s << "label" << l; }
static void emit_protobj_ref(Symbol sym, ostream &s) {
s << sym << PROTOBJ_SUFFIX;
}
static void emit_method_ref(Symbol classname, Symbol methodname, ostream &s) {
s << classname << METHOD_SEP << methodname;
}
static void emit_label_def(int l, ostream &s) {
emit_label_ref(l, s);
s << ":" << endl;
}
static void emit_beqz(char *source, int label, ostream &s) {
s << BEQZ << source << " ";
emit_label_ref(label, s);
s << endl;
}
static void emit_beq(char *src1, char *src2, int label, ostream &s) {
s << BEQ << src1 << " " << src2 << " ";
emit_label_ref(label, s);
s << endl;
}
static void emit_bne(char *src1, char *src2, int label, ostream &s) {
s << BNE << src1 << " " << src2 << " ";
emit_label_ref(label, s);
s << endl;
}
static void emit_bleq(char *src1, char *src2, int label, ostream &s) {
s << BLEQ << src1 << " " << src2 << " ";
emit_label_ref(label, s);
s << endl;
}
static void emit_blt(char *src1, char *src2, int label, ostream &s) {
s << BLT << src1 << " " << src2 << " ";
emit_label_ref(label, s);
s << endl;
}
static void emit_blti(char *src1, int imm, int label, ostream &s) {
s << BLT << src1 << " " << imm << " ";
emit_label_ref(label, s);
s << endl;
}
static void emit_bgti(char *src1, int imm, int label, ostream &s) {
s << BGT << src1 << " " << imm << " ";
emit_label_ref(label, s);
s << endl;
}
static void emit_branch(int l, ostream &s) {
s << BRANCH;
emit_label_ref(l, s);
s << endl;
}
//
// Push a register on the stack. The stack grows towards smaller addresses.
//
static void emit_push(char *reg, ostream &str) {
emit_store(reg, 0, SP, str);
emit_addiu(SP, SP, -4, str);
}
//
// Fetch the integer value in an Int object.
// Emits code to fetch the integer value of the Integer object pointed
// to by register source into the register dest
//
static void emit_fetch_int(char *dest, char *source, ostream &s) {
emit_load(dest, DEFAULT_OBJFIELDS, source, s);
}
//
// Emits code to store the integer value contained in register source
// into the Integer object pointed to by dest.
//
static void emit_store_int(char *source, char *dest, ostream &s) {
emit_store(source, DEFAULT_OBJFIELDS, dest, s);
}
static void emit_test_collector(ostream &s) {
emit_push(ACC, s);
emit_move(ACC, SP, s); // stack end
emit_move(A1, ZERO, s); // allocate nothing
s << JAL << gc_collect_names[cgen_Memmgr] << endl;
emit_addiu(SP, SP, 4, s);
emit_load(ACC, 0, SP, s);
}
static void emit_gc_check(char *source, ostream &s) {
if (source != (char *)A1)
emit_move(A1, source, s);
s << JAL << "_gc_check" << endl;
}
///////////////////////////////////////////////////////////////////////////////
//
// coding strings, ints, and booleans
//
// Cool has three kinds of constants: strings, ints, and booleans.
// This section defines code generation for each type.
//
// All string constants are listed in the global "stringtable" and have
// type StringEntry. StringEntry methods are defined both for String
// constant definitions and references.
//
// All integer constants are listed in the global "inttable" and have
// type IntEntry. IntEntry methods are defined for Int
// constant definitions and references.
//
// Since there are only two Bool values, there is no need for a table.
// The two booleans are represented by instances of the class BoolConst,
// which defines the definition and reference methods for Bools.
//
///////////////////////////////////////////////////////////////////////////////
//
// Strings
//
void StringEntry::code_ref(ostream &s) { s << STRCONST_PREFIX << index; }
//
// Emit code for a constant String.
// You should fill in the code naming the dispatch table.
//
void StringEntry::code_def(ostream &s, int stringclasstag) {
IntEntryP lensym = inttable.add_int(len);
// Add -1 eye catcher
s << WORD << "-1" << endl;
code_ref(s);
s << LABEL // label
<< WORD << stringclasstag << endl // tag
<< WORD << (DEFAULT_OBJFIELDS + STRING_SLOTS + (len + 4) / 4)
<< endl // size
<< WORD;
/***** Add dispatch information for class String ******/
s << endl; // dispatch table
s << WORD;
lensym->code_ref(s);
s << endl; // string length
emit_string_constant(s, str); // ascii string
s << ALIGN; // align to word
}
//
// StrTable::code_string
// Generate a string object definition for every string constant in the
// stringtable.
//
void StrTable::code_string_table(ostream &s, int stringclasstag) {
for (List<StringEntry> *l = tbl; l; l = l->tl())
l->hd()->code_def(s, stringclasstag);
}
//
// Ints
//
void IntEntry::code_ref(ostream &s) { s << INTCONST_PREFIX << index; }
//
// Emit code for a constant Integer.
// You should fill in the code naming the dispatch table.
//
void IntEntry::code_def(ostream &s, int intclasstag) {
// Add -1 eye catcher
s << WORD << "-1" << endl;
code_ref(s);
s << LABEL // label
<< WORD << intclasstag << endl // class tag
<< WORD << (DEFAULT_OBJFIELDS + INT_SLOTS) << endl // object size
<< WORD;
/***** Add dispatch information for class Int ******/
s << endl; // dispatch table
s << WORD << str << endl; // integer value
}
//
// IntTable::code_string_table
// Generate an Int object definition for every Int constant in the
// inttable.
//
void IntTable::code_string_table(ostream &s, int intclasstag) {
for (List<IntEntry> *l = tbl; l; l = l->tl())
l->hd()->code_def(s, intclasstag);
}
//
// Bools
//
BoolConst::BoolConst(int i) : val(i) { assert(i == 0 || i == 1); }
void BoolConst::code_ref(ostream &s) const { s << BOOLCONST_PREFIX << val; }
//
// Emit code for a constant Bool.
// You should fill in the code naming the dispatch table.
//
void BoolConst::code_def(ostream &s, int boolclasstag) {
// Add -1 eye catcher
s << WORD << "-1" << endl;
code_ref(s);
s << LABEL // label
<< WORD << boolclasstag << endl // class tag
<< WORD << (DEFAULT_OBJFIELDS + BOOL_SLOTS) << endl // object size
<< WORD;
/***** Add dispatch information for class Bool ******/
s << endl; // dispatch table
s << WORD << val << endl; // value (0 or 1)
}
//////////////////////////////////////////////////////////////////////////////
//
// CgenClassTable methods
//
//////////////////////////////////////////////////////////////////////////////
//***************************************************
//
// Emit code to start the .data segment and to
// declare the global names.
//
//***************************************************
void CgenClassTable::code_global_data() {
Symbol main = idtable.lookup_string(MAINNAME);
Symbol string = idtable.lookup_string(STRINGNAME);
Symbol integer = idtable.lookup_string(INTNAME);
Symbol boolc = idtable.lookup_string(BOOLNAME);
str << "\t.data\n" << ALIGN;
//
// The following global names must be defined first.
//
str << GLOBAL << CLASSNAMETAB << endl;
str << GLOBAL;
emit_protobj_ref(main, str);
str << endl;
str << GLOBAL;
emit_protobj_ref(integer, str);
str << endl;
str << GLOBAL;
emit_protobj_ref(string, str);
str << endl;
str << GLOBAL;
falsebool.code_ref(str);
str << endl;
str << GLOBAL;
truebool.code_ref(str);
str << endl;
str << GLOBAL << INTTAG << endl;
str << GLOBAL << BOOLTAG << endl;
str << GLOBAL << STRINGTAG << endl;
//
// We also need to know the tag of the Int, String, and Bool classes
// during code generation.
//
str << INTTAG << LABEL << WORD << intclasstag << endl;
str << BOOLTAG << LABEL << WORD << boolclasstag << endl;
str << STRINGTAG << LABEL << WORD << stringclasstag << endl;
}
//***************************************************
//
// Emit code to start the .text segment and to
// declare the global names.
//
//***************************************************
void CgenClassTable::code_global_text() {
str << GLOBAL << HEAP_START << endl
<< HEAP_START << LABEL << WORD << 0 << endl
<< "\t.text" << endl
<< GLOBAL;
emit_init_ref(idtable.add_string("Main"), str);
str << endl << GLOBAL;
emit_init_ref(idtable.add_string("Int"), str);
str << endl << GLOBAL;
emit_init_ref(idtable.add_string("String"), str);
str << endl << GLOBAL;
emit_init_ref(idtable.add_string("Bool"), str);
str << endl << GLOBAL;
emit_method_ref(idtable.add_string("Main"), idtable.add_string("main"), str);
str << endl;
}
void CgenClassTable::code_bools(int boolclasstag) {
falsebool.code_def(str, boolclasstag);
truebool.code_def(str, boolclasstag);
}
void CgenClassTable::code_select_gc() {
//
// Generate GC choice constants (pointers to GC functions)
//
str << GLOBAL << "_MemMgr_INITIALIZER" << endl;
str << "_MemMgr_INITIALIZER:" << endl;
str << WORD << gc_init_names[cgen_Memmgr] << endl;
str << GLOBAL << "_MemMgr_COLLECTOR" << endl;
str << "_MemMgr_COLLECTOR:" << endl;
str << WORD << gc_collect_names[cgen_Memmgr] << endl;
str << GLOBAL << "_MemMgr_TEST" << endl;
str << "_MemMgr_TEST:" << endl;
str << WORD << (cgen_Memmgr_Test == GC_TEST) << endl;
}
//********************************************************
//
// Emit code to reserve space for and initialize all of
// the constants. Class names should have been added to
// the string table (in the supplied code, is is done
// during the construction of the inheritance graph), and
// code for emitting string constants as a side effect adds
// the string's length to the integer table. The constants
// are emmitted by running through the stringtable and inttable
// and producing code for each entry.
//
//********************************************************
void CgenClassTable::code_constants() {
//
// Add constants that are required by the code generator.
//
stringtable.add_string("");
inttable.add_string("0");
stringtable.code_string_table(str, stringclasstag);
inttable.code_string_table(str, intclasstag);
code_bools(boolclasstag);
}
CgenClassTable::CgenClassTable(Classes classes, ostream &s)
: nds(NULL), str(s) {
stringclasstag = 1 /* Change to your String class tag here */;
intclasstag = 2 /* Change to your Int class tag here */;
boolclasstag = 3 /* Change to your Bool class tag here */;
enterscope();
if (cgen_debug)
cout << "Building CgenClassTable" << endl;
install_basic_classes();
install_classes(classes);
build_inheritance_tree();
if (cgen_debug)
dump_inheritance_tree();
code();
exitscope();
}
void CgenClassTable::install_basic_classes() {
// The tree package uses these globals to annotate the classes built below.
// curr_lineno = 0;
Symbol filename = stringtable.add_string("<basic class>");
//
// A few special class names are installed in the lookup table but not
// the class list. Thus, these classes exist, but are not part of the
// inheritance hierarchy.
// No_class serves as the parent of Object and the other special classes.
// SELF_TYPE is the self class; it cannot be redefined or inherited.
// prim_slot is a class known to the code generator.
//
addid(No_class,
new CgenNode(class_(No_class, No_class, nil_Features(), filename),
Basic, this));
addid(SELF_TYPE,
new CgenNode(class_(SELF_TYPE, No_class, nil_Features(), filename),
Basic, this));
addid(prim_slot,
new CgenNode(class_(prim_slot, No_class, nil_Features(), filename),
Basic, this));
//
// The Object class has no parent class. Its methods are
// cool_abort() : Object aborts the program
// type_name() : Str returns a string representation of class
// name copy() : SELF_TYPE returns a copy of the object
//
// There is no need for method bodies in the basic classes---these
// are already built in to the runtime system.
//
install_class(new CgenNode(
class_(
Object, No_class,
append_Features(
append_Features(single_Features(method(cool_abort, nil_Formals(),
Object, no_expr())),
single_Features(method(type_name, nil_Formals(),
Str, no_expr()))),
single_Features(
method(copy, nil_Formals(), SELF_TYPE, no_expr()))),
filename),
Basic, this));
//
// The IO class inherits from Object. Its methods are
// out_string(Str) : SELF_TYPE writes a string to the output
// out_int(Int) : SELF_TYPE " an int " " "
// in_string() : Str reads a string from the input
// in_int() : Int " an int " " "
//
install_class(new CgenNode(
class_(
IO, Object,
append_Features(
append_Features(
append_Features(
single_Features(method(out_string,
single_Formals(formal(arg, Str)),
SELF_TYPE, no_expr())),
single_Features(method(out_int,
single_Formals(formal(arg, Int)),
SELF_TYPE, no_expr()))),
single_Features(
method(in_string, nil_Formals(), Str, no_expr()))),
single_Features(method(in_int, nil_Formals(), Int, no_expr()))),
filename),
Basic, this));
//
// The Int class has no methods and only a single attribute, the
// "val" for the integer.
//
install_class(new CgenNode(
class_(Int, Object, single_Features(attr(val, prim_slot, no_expr())),
filename),
Basic, this));
//
// Bool also has only the "val" slot.
//
install_class(new CgenNode(
class_(Bool, Object, single_Features(attr(val, prim_slot, no_expr())),
filename),
Basic, this));
//
// The class Str has a number of slots and operations:
// val ???
// str_field the string itself
// length() : Int length of the string
// concat(arg: Str) : Str string concatenation
// substr(arg: Int, arg2: Int): Str substring
//
install_class(new CgenNode(
class_(Str, Object,
append_Features(
append_Features(
append_Features(
append_Features(
single_Features(attr(val, Int, no_expr())),
single_Features(
attr(str_field, prim_slot, no_expr()))),
single_Features(
method(length, nil_Formals(), Int, no_expr()))),
single_Features(method(concat,
single_Formals(formal(arg, Str)),
Str, no_expr()))),
single_Features(
method(substr,
append_Formals(single_Formals(formal(arg, Int)),
single_Formals(formal(arg2, Int))),
Str, no_expr()))),
filename),
Basic, this));
}
// CgenClassTable::install_class
// CgenClassTable::install_classes
//
// install_classes enters a list of classes in the symbol table.
//
void CgenClassTable::install_class(CgenNodeP nd) {
Symbol name = nd->get_name();
if (probe(name)) {
return;
}
// The class name is legal, so add it to the list of classes
// and the symbol table.
nds = new List<CgenNode>(nd, nds);
addid(name, nd);
}
void CgenClassTable::install_classes(Classes cs) {
for (int i = cs->first(); cs->more(i); i = cs->next(i))
install_class(new CgenNode(cs->nth(i), NotBasic, this));
}
//
// CgenClassTable::build_inheritance_tree
//
void CgenClassTable::build_inheritance_tree() {
for (List<CgenNode> *l = nds; l; l = l->tl())
set_relations(l->hd());
}
//
// CgenClassTable::set_relations
//
// Takes a CgenNode and locates its, and its parent's, inheritance nodes
// via the class table. Parent and child pointers are added as appropriate.
//
void CgenClassTable::set_relations(CgenNodeP nd) {
CgenNode *parent_node = probe(nd->get_parent());
nd->set_parentnd(parent_node);
parent_node->add_child(nd);
}
void CgenNode::add_child(CgenNodeP n) {
children = new List<CgenNode>(n, children);
}
void CgenNode::set_parentnd(CgenNodeP p) {
assert(parentnd == NULL);
assert(p != NULL);
parentnd = p;
}
void CgenClassTable::dump_inheritance_tree() {
CgenNode *object_node = nullptr;
for (auto l = nds; l; l = l->tl()) {
auto cur_node = l->hd();
if (cur_node->name == Object) {
object_node = cur_node;
break;
}
}
object_node->traverse_dump(0);
}
void CgenClassTable::code() {
if (cgen_debug)
cout << "coding global data" << endl;
code_global_data();
if (cgen_debug)
cout << "choosing gc" << endl;
code_select_gc();
if (cgen_debug)
cout << "coding constants" << endl;
code_constants();
// Add your code to emit
// - prototype objects
// - class_nameTab
// - dispatch tables
//
if (cgen_debug)
cout << "coding global text" << endl;
code_global_text();
// Add your code to emit
// - object initializer
// - the class methods
// - etc...
}
CgenNodeP CgenClassTable::root() { return probe(Object); }
///////////////////////////////////////////////////////////////////////
//
// CgenNode methods
//
///////////////////////////////////////////////////////////////////////
CgenNode::CgenNode(Class_ nd, Basicness bstatus, CgenClassTableP ct)
: class__class((const class__class &)*nd), parentnd(NULL), children(NULL),
basic_status(bstatus) {
stringtable.add_string(name->get_string()); // Add class name to string table
}
//******************************************************************
//
// Fill in the following methods to produce code for the
// appropriate expression. You may add or remove parameters
// as you wish, but if you do, remember to change the parameters
// of the declarations in `cool-tree.h' Sample code for
// constant integers, strings, and booleans are provided.
//
//*****************************************************************
void assign_class::code(ostream &s) {}
void static_dispatch_class::code(ostream &s) {}
void dispatch_class::code(ostream &s) {}
void cond_class::code(ostream &s) {}
void loop_class::code(ostream &s) {}
void typcase_class::code(ostream &s) {}
void block_class::code(ostream &s) {}
void let_class::code(ostream &s) {}
void plus_class::code(ostream &s) {}
void sub_class::code(ostream &s) {}
void mul_class::code(ostream &s) {}
void divide_class::code(ostream &s) {}
void neg_class::code(ostream &s) {}
void lt_class::code(ostream &s) {}
void eq_class::code(ostream &s) {}
void leq_class::code(ostream &s) {}
void comp_class::code(ostream &s) {}
void int_const_class::code(ostream &s) {
//
// Need to be sure we have an IntEntry *, not an arbitrary Symbol
//
emit_load_int(ACC, inttable.lookup_string(token->get_string()), s);
}
void string_const_class::code(ostream &s) {
emit_load_string(ACC, stringtable.lookup_string(token->get_string()), s);
}
void bool_const_class::code(ostream &s) {
emit_load_bool(ACC, BoolConst(val), s);
}
void new__class::code(ostream &s) {}
void isvoid_class::code(ostream &s) {}
void no_expr_class::code(ostream &s) {}
void object_class::code(ostream &s) {}